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2. ¿¡ÀÌÀüÆ®°£ ÀÇ»ç¼ÒÅë ¾ð¾î·Î¼ÀÇ KQML
2.1. ÈÇà ÀÌ·Ð(speech act theory)°ú KQML
Labrou¿Í Finin´Â ¿¡ÀÌÀüÆ®°£ÀÇ ÀÇ»ç¼ÒÅë ¾ð¾î¸¦, ±³È¯ÇϰíÀÚ ÇÏ´Â ³»¿ë¿¡ ´ëÇÑ Åµµ(attitude)¸¦ Àü´ÞÇÏ´Â ¸Å°³¹°·Î º»´Ù[5]. µû¶ó¼ ±×·¯ÇÑ ÀÇ»ç¼ÒÅëÀÇ ³»¿ëÀº ´ÜÁ¤(assertion), ¿ä±¸(request), ÁúÀÇ(query) µîÀÌ µÇ¾î¾ß ÇÑ´Ù. ÀÌ·¯ÇÑ °æ¿ì´Â ¹ßÈ(utterance, ¶Ç´Â speech) ÀÚü°¡ ¾î¶² ÇàÀ§°¡ µÇ´Â °æ¿ì·Î¼, ¾ð¾îÇÐÀ̳ª ¾ð¾îöÇÐÀÇ È¿ë·Ð¿¡¼´Â À̸¦ ÈÇà(speech act)¶ó°í ÇÑ´Ù. ¶ÇÇÑ ±×¶§ÀÇ ¹ßȸ¦ AustinÀÇ À̺йýÀû ±¸ºÐ¿¡ µû¸£¸é performatives(¼öÇà[âÄú¼]¹ßÈ), Áï ÇàÇÏ´Â(doing something) ¹ßȶó°í ÇÑ´Ù[1].
KQML ¾ð¾î´Â ´ÙÁß ¿¡ÀÌÀüÆ®°£ÀÇ ÀÇ»ç¼ÒÅë ÇàÀ§¸¦ ÀÌ·¯ÇÑ ÈÇà À̷п¡ ±â¹ÝÇÏ¿© Çü½ÄÈÇÑ´Ù. KQMLÀÇ ±âº» ¾îÈÖ¸¦ performatives¶ó°í ÇÑ´Ù. performative´Â 1)¼·Î ±³È¯ÇϰíÀÚ ÇÏ´Â ³»¿ë¿¡ ´ëÇÑ Åµµ¸¦ Ç¥ÇöÇϸç, 2)¿¡ÀÌÀüÆ®·Î ÇÏ¿©±Ý ±×·¯ÇÑ Åµµ¸¦ ´Ù¸¥ ¿¡ÀÌÀüÆ®¿¡°Ô Àü´ÞÇÔÀ¸·Î½á, 3)ÀÚ½ÅÀÇ ¿äûÀ» ó¸®(process)Çϱ⿡ ÀûÇÕÇÑ ´Ù¸¥ ¿¡ÀÌÀüÆ®¸¦ ãµµ·Ï ÇÑ´Ù.
2.2. KQML ¸Þ½ÃÁö¿Í Performatives
¾Õ¼ ¼¼úÇßµíÀÌ, KQMLÀº ¿¡ÀÌÀüÆ®°£¿¡ ±³È¯µÇ´Â ½ÇÁ¦ÀÇ ¾ð¾î¡¦(»ý·«)
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1. ¿ÀÁÖ¿µ. 1998. È¿ë·Ð°ú ÀǹÌÇØ¼®, °æ¼º´ëÇб³ ÃâÆÇºÎ
2. Bigus, J. P., Bigus, J. 1998. Constructing Intelligent Agents with Java, Wiley Computer Publishing
3. Cohen, P. R., Levesque, H. J. 1997. Communicative Actions for Artificial Agents. Software Agents, ed. J. M. Bradshaw, AAAI/MIT Press
4. Finin, T., Labrou, Y., Mayfield, J. 1997. KQML As an Agent Communication Language, Software Agents, ed. J. M. Bradshaw, AAAI/MIT Press
5. Labrou, Y., Finin, T. 1998. Semantics and Conversations for an Agent Communication Language, Reading in Agents, ed. M.N. Huhns & M.P.Singh
6. Labrou, Y. and Finin, T. 1997. A Proposal for a new KQML Specification, TR CS-97-03, February 1997, Computer Science and Electrical Engineering Department, University of Maryland
7. Singh, M.P. 1998. A Semantics for Speech Acts. Reading in Agents, ed. M.N. Huhns & M.P.Singh