Agenda
1. INTRO
Nintendo Co., Ltd.
Nintendo Co., Ltd. : history
Nintendo Co., Ltd. : mission & philosophy
2. Maturity Period!
°ÔÀÓ»ê¾÷ÀÇ Æ¯Â¡
¹Ì±¹ÀÇ home video game ½ÃÀå
Nintendo¡¯s Strategy
KSF & Core competence
À§Çù°ú ±Øº¹ : legal maneuvers
3. Decline period?
½ÃÀåÀÇ º¯È
Nintendo
ÃÖ±Ù ºñµð¿À°ÔÀÓ ½ÃÀ嵿Çâ
Àü¼¼°è ºñµð¿À°ÔÀÓ ÄÜ¼Ö Ç÷§Æûº° ÃâÇÏ·® Àü¸Á
Àü¼¼°è Ç÷§Æûº° ºñµð¿À°ÔÀÓ S/WÃâÇÏ·® Àü¸Á
4. Q & A
Nintendo Co., Ltd. : history
1889 - Fusajiro Yamauchi Ä«µå Á¦ÀÛ È¸»ç ¼³¸³
1933 - Yamauchi Nintendo & Co.
1950 - Hiroshi Yamauchi ÁöÈÖ±Ç Àμö
1963 - Nintendo Co. Ltd.·Î °³¸í°ú ÇÔ²² °ÔÀÓ Á¦Á¶ ½ÃÀÛ
1977 - MagnovaxÀÇ LicensingÅëÇØ home-use video game »ê¾÷ ÁøÀÔ
1983 - ÀϺ»¿¡¼ ¡°Famicom¡± Ãâ½Ã
1985 - ¡°Nintendo Entertainment System`(NES)·Î ¹Ì±¹ ÁøÃâ
Super Mario Brothers, The Legend of Zelda µî È÷Æ®ÀÛ Ãâ½Ã
1990 - Super Famicom Ãâ½Ã
1996 - Nintendo 64 Ãâ½Ã
2001 - GameCube Ãâ½Ã
Nintendo¡¯s Strategy
Targeted advertising : Nintendo Power
Hardware & Software
Licensing(outsourcing)
- 20% loyalty
- minimum orders of 3000 unit
- 5 titles/yr
- »çÀü°Ë»ç
- Ÿȸ»ç¿Í 2³â°£ NES title °è¾à ±ÝÁö