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[2] Brockman, H.L., The Theory of Fashion Design, John Wiley & Sons, Inc., 1965.
[3] Chamber, L., Practical Handbook of Genetic Algorithms, CRC Press, 1995.
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pp. 19¢¦25, Feb. 1998.
[6] Goldberg, D.E., Genetic Algorithms in Search, Optimization, and Machine Learning, Addison-Wesley Publishing Co., Inc. , 1989.
[7] Kilgard, M.J., The OpenGL Utility Toolkit(GLUT) Programming Interface API Version 3, Silicon Graphics, Inc. (http://
reality.sgi.com/mjk_asd/spec3/spec3.html).
[8] McKelvey, K., Fashion Source Book, Blackwell Science, 1996.
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[11] Sharon L., T., Inside Fashion Design, Harper & Row, Publishers, Inc., 1984.
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[13] Wright, R.S. and Sweet, M., OpenGL Superbible, Waite Group Press, 1996.
[14] ¿ÀÈñ¼±, ¹Úȼø, ÀÇ»óµðÀÚÀÎ, °æÃá»ç, 1994.
[15] À̽·Ä, Details & Fashion Design Collection, ¹®¿¹¸¶´ç, 1998.
[16] ÀÌÁÖ¿µ, Á¶¼º¹è, `°¨¼º±â¹Ý ¿µ»ó°Ë»öÀ» À§ÇÑ ´ëÈ Çü À¯ÀüÀÚ ¾Ë°í¸®ÁòÀÇ Àû¿ë,¡° Á¤º¸°úÇÐȸ ³í¹®Áö (B) Á¦ 26±Ç 3È£, pp. 422¢¦430, 1999.